Cantrip Errata for Stefon's Campaign
We will be using the cantrip non-weapon proficiency from Dragon Magazine, from
the article entitled The Little Wish. I forget offhand which issue it
was in. Anyway, I have made some modifications and clarifications to the article
for use with my campaign, as reflected in this errata sheet.
- Cost and availability:
- Mages and specialist wizards can learn cantrip at a cost of two (2) proficiency
slots. Specialty priests of Mystra and Azuth can learn it at a cost of three
(3) proficiency slots. No one else can learn the cantrip proficiency.
- The first-level spell Cantrip:
- The Cantrip spell is still around, primarily used by Bards, for whom it
is Common. The Wizard version of the spell is Rare, not because it is difficult
or valuable but because few bother to learn it.
- The "four-line rhyme":
- I thought about this, but decided that it would bog the game down at times,
or force players to write-up their cantrips ahead of time, which is against
the whole idea. As such, I will not be requiring players to recite a rhyme
every time they cast a cantrip.
- However, every cantrip shall be presumed to have both verbal and somatic
components unless it is appropriate to the cantrip for it to lack one.
For no cantrip is it appropriate to lack both. Realize the order here - cantrips
do not start with no components to which appropriate ones are added. They
start with both verbal and somatic components and might drop one if
it is clearly appropriate to the cantrip.
- Uses per level:
- This is unchanged for those to whom the proficiency is available with the
following exceptions:
- Cantrip mastery (unlimited cantrip use without rolls) comes at 11th
level, not 5th. Until then the cantrip progression is as in the article.
- Specialists do not get automatic cantrip mastery for their specialty.
Instead, they are treated as two (2) levels higher when casting cantrips
from their specialty. This means that they gain cantrip mastery for their
specialty at 9th level. They are still banned from casting cantrips
of their opposed schools.
- Yes, this means that if the cantrip proficiency is learned late enough
in one's career, one begins as a master. It takes a lot of EPs to get
to the levels involved and that means a lot of firsthand experience studying
and wielding magic.
- School errata:
- The ability to heat and cool drinks is erroneously attributed to the school
of Abjuration. This is an Alteration effect. An Abjuration effect along these
lines would be to preserve heat or cold in a drink, or to aid them in resisting
cold or heat.
- Cantrips from existing sources:
- In general I have no problem with people taking their cantrips from existing
sources. I still have to approve them first, and if they contradict my errata
or the article (in that order) then the errata or the article takes precedence
(again, in that order). I have already specifically looked into a few things.
. . .
- Unearthed Arcana - The cantrips presented in Unearthed Arcana are acceptable
uses of the cantrip proficiency. Be advised however that I will enforce the
spirit of their limitations. For example, Present requires the wizard to hold
forth his hand, in which the item acquired appears. This is a gesture done
with flourish, not a secretive opening of the palm behind one's cloak. The
cantrip is not Present, as in look at the present I got, but Present as in
presenting something to a group.
At this time I am considering amending this sheet to include a look at cantrip
parameters, but have nothing final as of yet.
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